Monday, March 7, 2016

Weapons List, Revised

Now that I've opened this can of worms, I can't seem to help myself.  Here is a list of each weapon and its attributes, a la Alexis' own table.

EDIT: I forgot a weapon in the midst of the table, and the font color was illegible.

Weapon
Damage
Hands
Durability
Attack Form
Damage Type
Space Required
Range (yards)
Atlatl
1 to 6
One
1 in 8
Hurled
Pierce
3
15, 22, 100
Ball Club
2 to 6
One
1 in 8
Melee
Smash
0

Baston
1 to 6
One
1 in 8
Melee
Smash
0

Boarding Axe
1 to 10
Both
1 in 6
Melee
Slash
2

Bolas
1 to 4
One
1 in 6
Hurled
Smash
1
10, 20, 40
Bow, Composite
2 to 6
Both
1 in 6
Fired
Pierce
4
40, 80, 160
Bow, Long
2 to 8
Both
1 in 6
Fired
Pierce
6
35, 105, 175
Bow, Recurved
1 to 6
Both
1 in 6
Fired
Pierce
4
30, 60, 100
Claymore; Greatsword
1 to 10
Both
1 in 4
Melee
Slash
3

Crossbow, Heavy
2 to 8
Both
1 in 4
Fired
Pierce
6
30, 60, 120
Crossbow, Light
2 to 6
Both
1 in 4
Fired
Pierce
6
20, 40, 80
Cudgel; Club
1 to 6
One
1 in 4
Melee
Smash
0

Cutlass
1 to 8
One
1 in 6
Melee
Slash
1

Dagger; Knife
1 to 4
One
1 in 6
Hurled; Melee
Pierce
0
2, 4, 8
Dart
1 to 2
One
1 in 6
Hurled
Pierce
0
2, 4, 8
Eiku
1 to 10
Both
1 in 10
Melee
Smash
3

Glaive
1 to 10
Both
1 in 10
Melee (Reach)
Slash
3

Halberd
1 to 10
Both
1 in 4
Melee (Reach)
Slash; Pierce
3

Hatchet, Tomahawk
1 to 6
One
1 in 6
Melee
Slash
1

Heavy Chain
2 to 8
Both
1 in 8
Melee (Reach)
Smash
3

Hurlbat; Throwing Axe
1 to 6
One
1 in 6
Hurled
Slash
1
2, 4, 8
Javelin; Sibat
1 to 6
Both
1 in 4
Hurled; Melee
Slash
3
6, 12, 25
Katar
2 to 4
One
1 in 6
Melee
Slash; Pierce
0

Khanda; Longsword
1 to 8
One
1 in 6
Melee
Slash
2

Khopesh
2 to 8
One
1 in 4
Melee
Slash
2

Kukri
2 to 4
One
1 in 6
Melee
Slash
0

Longbow
2 to 8
Both
1 in 6
Fired
Pierce
6
35, 105, 175
Mace
2 to 6
One
1 in 6
Melee
Smash
1

Maul
2 to 8
Both
1 in 6
Melee
Smash
3

Nekode
1 to 6
One
1 in 4
Melee
Slash
0

Quarterstaff
1 to 6
Both
1 in 8
Melee
Smash
3

Rapier
1 to 6
One
1 in 6
Melee
Pierce
2

Rope Dart
1 to 4
Both
1 in 6
Fired
Pierce
6
2, 4, 8
Sap
1 to 4
One
1 in 6
Melee
Smash
0

Shortspear
1 to 6
Both
1 in 8
Hurled; Melee
Pierce
3
6, 12, 25
Sling
1 to 4
One
1 in 6
Hurled
Smash
3
15, 35,69
Spear
1 to 6
Both
1 in 4
Melee (Reach)
Pierce
3

Tulwar
1 to 10
Both
1 in 5
Melee
Slash
3

Warhammer
2 to 8
Both
1 in 5
Melee
Smash; Pierce
3

Xiphos; Shortsword
1 to 6
One
1 in 8
Melee
Slash
1



I feel better having stats for each weapon.  The 'Space Required' column indicates the number of empty hexes that must surround the character using the weapon in order for them to manage it efficiently - it's a -2 penalty to use a weapon without enough room for it.

2 comments:

  1. "Space required" is done well here; I've never seen it implemented practically before. Does the high number of empty spaces required for bows, etc. take the place of Alexis-style "you have to load/aim a bow before firing it" rules?

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    Replies
    1. Thank you. While these rule have yet to see the table, I think they should be fairly straight-forward.

      Yes, it should - the spacing requirement exists for the same purpose that Alexis has two actions to aim and fire a bow - it's blessedly hard to do so under pressure.

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