EDIT: I forgot a weapon in the midst of the table, and the font color was illegible.
Weapon
|
Damage
|
Hands
|
Durability
|
Attack Form
|
Damage Type
|
Space Required
|
Range (yards)
|
Atlatl
|
1 to 6
|
One
|
1 in 8
|
Hurled
|
Pierce
|
3
|
15, 22, 100
|
Ball Club
|
2 to 6
|
One
|
1 in 8
|
Melee
|
Smash
|
0
|
|
Baston
|
1 to 6
|
One
|
1 in 8
|
Melee
|
Smash
|
0
|
|
Boarding Axe
|
1 to 10
|
Both
|
1 in 6
|
Melee
|
Slash
|
2
|
|
Bolas
|
1 to 4
|
One
|
1 in 6
|
Hurled
|
Smash
|
1
|
10, 20, 40
|
Bow, Composite
|
2 to 6
|
Both
|
1 in 6
|
Fired
|
Pierce
|
4
|
40, 80, 160
|
Bow, Long
|
2 to 8
|
Both
|
1 in 6
|
Fired
|
Pierce
|
6
|
35, 105, 175
|
Bow, Recurved
|
1 to 6
|
Both
|
1 in 6
|
Fired
|
Pierce
|
4
|
30, 60, 100
|
Claymore; Greatsword
|
1 to 10
|
Both
|
1 in 4
|
Melee
|
Slash
|
3
|
|
Crossbow, Heavy
|
2 to 8
|
Both
|
1 in 4
|
Fired
|
Pierce
|
6
|
30, 60, 120
|
Crossbow, Light
|
2 to 6
|
Both
|
1 in 4
|
Fired
|
Pierce
|
6
|
20, 40, 80
|
Cudgel; Club
|
1 to 6
|
One
|
1 in 4
|
Melee
|
Smash
|
0
|
|
Cutlass
|
1 to 8
|
One
|
1 in 6
|
Melee
|
Slash
|
1
|
|
Dagger; Knife
|
1 to 4
|
One
|
1 in 6
|
Hurled; Melee
|
Pierce
|
0
|
2, 4, 8
|
Dart
|
1 to 2
|
One
|
1 in 6
|
Hurled
|
Pierce
|
0
|
2, 4, 8
|
Eiku
|
1 to 10
|
Both
|
1 in 10
|
Melee
|
Smash
|
3
|
|
Glaive
|
1 to 10
|
Both
|
1 in 10
|
Melee (Reach)
|
Slash
|
3
|
|
Halberd
|
1 to 10
|
Both
|
1 in 4
|
Melee (Reach)
|
Slash; Pierce
|
3
|
|
Hatchet, Tomahawk
|
1 to 6
|
One
|
1 in 6
|
Melee
|
Slash
|
1
|
|
Heavy Chain
|
2 to 8
|
Both
|
1 in 8
|
Melee (Reach)
|
Smash
|
3
|
|
Hurlbat; Throwing Axe
|
1 to 6
|
One
|
1 in 6
|
Hurled
|
Slash
|
1
|
2, 4, 8
|
Javelin; Sibat
|
1 to 6
|
Both
|
1 in 4
|
Hurled; Melee
|
Slash
|
3
|
6, 12, 25
|
Katar
|
2 to 4
|
One
|
1 in 6
|
Melee
|
Slash; Pierce
|
0
|
|
Khanda; Longsword
|
1 to 8
|
One
|
1 in 6
|
Melee
|
Slash
|
2
|
|
Khopesh
|
2 to 8
|
One
|
1 in 4
|
Melee
|
Slash
|
2
|
|
Kukri
|
2 to 4
|
One
|
1 in 6
|
Melee
|
Slash
|
0
|
|
Longbow
|
2 to 8
|
Both
|
1 in 6
|
Fired
|
Pierce
|
6
|
35, 105, 175
|
Mace
|
2 to 6
|
One
|
1 in 6
|
Melee
|
Smash
|
1
|
|
Maul
|
2 to 8
|
Both
|
1 in 6
|
Melee
|
Smash
|
3
|
|
Nekode
|
1 to 6
|
One
|
1 in 4
|
Melee
|
Slash
|
0
|
|
Quarterstaff
|
1 to 6
|
Both
|
1 in 8
|
Melee
|
Smash
|
3
|
|
Rapier
|
1 to 6
|
One
|
1 in 6
|
Melee
|
Pierce
|
2
|
|
Rope Dart
|
1 to 4
|
Both
|
1 in 6
|
Fired
|
Pierce
|
6
|
2, 4, 8
|
Sap
|
1 to 4
|
One
|
1 in 6
|
Melee
|
Smash
|
0
|
|
Shortspear
|
1 to 6
|
Both
|
1 in 8
|
Hurled; Melee
|
Pierce
|
3
|
6,
12, 25
|
Sling
|
1 to 4
|
One
|
1 in 6
|
Hurled
|
Smash
|
3
|
15, 35,69
|
Spear
|
1 to 6
|
Both
|
1 in 4
|
Melee (Reach)
|
Pierce
|
3
|
|
Tulwar
|
1 to 10
|
Both
|
1 in 5
|
Melee
|
Slash
|
3
|
|
Warhammer
|
2 to 8
|
Both
|
1 in 5
|
Melee
|
Smash; Pierce
|
3
|
|
Xiphos; Shortsword
|
1 to 6
|
One
|
1 in 8
|
Melee
|
Slash
|
1
|
|
I feel better having stats for each weapon. The 'Space Required' column indicates the number of empty hexes that must surround the character using the weapon in order for them to manage it efficiently - it's a -2 penalty to use a weapon without enough room for it.
"Space required" is done well here; I've never seen it implemented practically before. Does the high number of empty spaces required for bows, etc. take the place of Alexis-style "you have to load/aim a bow before firing it" rules?
ReplyDeleteThank you. While these rule have yet to see the table, I think they should be fairly straight-forward.
DeleteYes, it should - the spacing requirement exists for the same purpose that Alexis has two actions to aim and fire a bow - it's blessedly hard to do so under pressure.