Monday, March 9, 2015

Maslow's Hierarchy of Needs

Good wandering monster tables come paired with a motivation table which might look like this:

1. Food
2. Mates
3. Loot
4. Fleeing from (roll again on encounter table)
5. Pursuing (roll again...)
6. Enslaved by (roll again)

And while that works really well, I was wondering if we could do better.  So, I thought I'd bring out Marlow's Hierarchy of Needs:

This pyramid summarizes all of the needs of a single human being, increasing in complexity.  The physiological needs must be met before the safety needs can matter, and the safety needs must be satisfied before the love/belonging needs can be addressed, and so on.  What if we turned this into a motivation table for a wandering monster?

1-7: Physiological
8-12: Safety
13-16: Love/belonging
17-19: Esteem
20: Self-Actualization

And then had a subtable for each category:

Roll
Physiological
Safety
Love/Belonging
Esteem
1
 Food
Shelter 
Mating displays
Accomplishing a great work
2
 Getting mates
Shelter
Dealing with children
Accomplishing a great work
3
Getting resources
Getting treasure
Intergroup conflict 
Inspiring fear in the enemy
4
 Sleep
Destroying enemies
Intergroup conflict
Converting the infidel

So try this on for size, and see how it goes.


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