tag:blogger.com,1999:blog-8640309036514567722.post8447151223676558624..comments2023-06-27T00:19:56.606-07:00Comments on Shards, Sidh, & Sorcery: Artistic Mediums: the Many D&D BardsDanielle Ostermanhttp://www.blogger.com/profile/05688510764917107213noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8640309036514567722.post-19018835303241213572016-07-06T18:51:43.377-07:002016-07-06T18:51:43.377-07:00I am quite flattered. Thanks, Alexis.I am quite flattered. Thanks, Alexis.Danielle Ostermanhttps://www.blogger.com/profile/05688510764917107213noreply@blogger.comtag:blogger.com,1999:blog-8640309036514567722.post-37177503930063002462016-07-06T17:05:06.968-07:002016-07-06T17:05:06.968-07:00I think this is fantastic. I don't know how l...I think this is fantastic. I don't know how long it has been since I stole someone else's work, but I'm really looking forward to it.Alexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-8640309036514567722.post-266631042166617522016-07-05T06:57:52.950-07:002016-07-05T06:57:52.950-07:00Hi, Maxwell. Thanks for the compliment!
I absolu...Hi, Maxwell. Thanks for the compliment!<br /><br />I absolutely agree, up to a point. I feel that a bard should be able to choose half of the magical effects of their creation, and the other half should be determined randomly, as many of symbols and themes in art do not arise from the artist's intentions.<br /><br />Thanks. It absolutely has.<br /><br />One thing I love about where this is leading is that it completely expands the potential of the class, in directions I did not expect.Danielle Ostermanhttps://www.blogger.com/profile/05688510764917107213noreply@blogger.comtag:blogger.com,1999:blog-8640309036514567722.post-1032905479190889872016-07-04T23:06:07.927-07:002016-07-04T23:06:07.927-07:00Hey, Daniel. Found my way here through the Tao of ...Hey, Daniel. Found my way here through the Tao of D&D. Glad to find one more person out there taking D&D seriously.<br /><br />You wrote in the Fame and Renown post about bards, storytellers, etc. being hired to increase a character's fame. That, and this post about architecture effects, got me thinking: I believe that a bard should be able to choose what effect their artwork has, turning said artwork into a way for bards to transform the setting, much as a character with high sage skills in Alexis's game can enact creation of monsters, growing of huge cultivated areas, and so on. Consider the bard choosing to write one on subject or another, or make a painted study of this or that thing: it's up to the artist. So to me it seems like the character ought to be able to choose what effect to go for.<br /><br />Since you present the results here as a 20-choice list, I want to make sure: would you have those effects be random, or would you hand them over to the bard as choices?<br /><br />I recognize that you are still leaving the effects underspecified at this time, so I won't ask about details like "how do I account for use of the golden ratio when buying materials for my building" or whatever. That is beyond the current scope (and I certainly have no answer, either.)<br /><br />Good luck and good work. It seems like your masterclass with Alexis has been fruitful.Maxwell Joslynhttps://www.blogger.com/profile/02309867478186083339noreply@blogger.com